Wow... it works! Thanks a whole lot! :-D
Now to try it with one of my own meshes... you say that if the mesh were
split into individual triangles it would be quicker though? I think that
might be possible with a few minor modifications to the exporter I'm using
to get the meshes from Wings format to Povray format, since it can already
split a mesh by material... now if I only knew Erlang... :-(
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