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"Jaap" <jws### [at] yahoocom> wrote:
> hi,
got the image in one go, but not the code....:
#declare material_book_red =
material {
texture {
image_pattern { png "bump_neg.png" once } // negative so outside image
defaults to book texture
rotate x*90
scale <-1,1,1>
translate <0.5,0,1>
scale 10
texture_map {
// book texture:
[0 pigment { book_red }
normal {
average
normal_map {
[1, bump_map { png "bump_impressed.png" bump_size 20 } ] //once
[1, crackle 0.6 scale 0.03 ]
}
}
finish { book_finish }
]
// gold lettering:
[1 pigment { book_gold } //P_Gold4
normal {
bump_map { png "bump_letters.png" bump_size 15 } //once
}
//finish { F_MetalE } //F_MetalA
finish { gold_finish }
]
}
}
}
jaap.
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