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I find it tricky to think in 3D as I code SDL. All too often I confuse
myself regarding the relative positioning of the camera, lights, and
objects. I realize there are several 3D modelling programs but I'm curious
if it's possible for PovRay to render it's own scene description?
The idea is to have a special command for Povray to render the classical
front, side, top and camera perspectives as images but including special
objects to represent the lights and camera as well as the usual SDL
objects. The output would be 4 bitmap images (or maybe 1 bitmap with the 4
views in it).
With such an output I could then get a visual indication of the relative
positioning of my camera, lights, and objects. This might be thought of as
a meta-rendering where Povray internally constructs a meta-scene to show
the SDL scene-under-construction's layout.
Would this be a difficult extension to PovRay?
Cheers,
Bill
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