|
![](/i/fill.gif) |
ABX <abx### [at] abx art pl> wrote:
> > Rendering a sample scene with this compiled-by-me version takes about 90'',
> > while with the official executable rendering time is about 30''!
>
> What's comparison between rendering times under MinGW GUI and MinGW console
> builds ?
There is not much difference (80'' instead of 90'').
> BTW, I did not tried it myself but there is free console version of VisualC
> somewhere at Microsoft site. You could optionally try it.
I'll have a look at it. I also tried with Digital Mars, but I couldn't work
it out (some language compatibility problem, maybe).
> I never focused the optimisations under MinGW but I imagine you could find
> some help within povray.unix group since they are more experienced in
> optimisations of GCC.
OK,
thanks to everyone for your comments.
acasta
Post a reply to this message
|
![](/i/fill.gif) |