POV-Ray : Newsgroups : povray.programming : Compilation options for MinGW : Re: Compilation options for MinGW Server Time
30 Jun 2024 12:35:14 EDT (-0400)
  Re: Compilation options for MinGW  
From: acasta
Date: 28 Jul 2004 11:30:00
Message: <web.4107c572533f1f15117bdd960@news.povray.org>
ABX <abx### [at] abxartpl> wrote:

> > Rendering a sample scene with this compiled-by-me version takes about 90'',
> > while with the official executable rendering time is about 30''!
>
> What's comparison between rendering times under MinGW GUI and MinGW console
> builds ?

There is not much difference (80'' instead of 90'').

> BTW, I did not tried it myself but there is free console version of VisualC
> somewhere at Microsoft site. You could optionally try it.

I'll have a look at it. I also tried with Digital Mars, but I couldn't work
it out (some language compatibility problem, maybe).

> I never focused the optimisations under MinGW but I imagine you could find
> some help within povray.unix group since they are more experienced in
> optimisations of GCC.

OK,
thanks to everyone for your comments.
acasta


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