POV-Ray : Newsgroups : povray.newusers : Need help with explosions : Re: Need help with explosions Server Time
30 Jul 2024 08:23:32 EDT (-0400)
  Re: Need help with explosions  
From: Danny
Date: 27 Jul 2004 04:50:00
Message: <web.410616a924f339ddb4c4d5df0@news.povray.org>
Alain <aze### [at] qwertygov> wrote:
> Danny nous apporta ses lumieres ainsi en ce 19/07/2004 20:22... :
>
> >Okay. I've figured out some stuff about media, and this is what I've got so
> >far:
> >
> >#include "colors.inc"
> >
> >camera {
> >  location <0.000000,0.000000,3.000000>
> >  look_at <0.000000,0.000000,0.000000>
> >
> >}
> >
> >background {color rgb <0,0,0>}
> >
> >light_source {
> >
> >  <-1000.000000,1000.000000,3000.000000>
> >  color rgb <1.0000,1.0000,1.0000>
> >           }
> >
> >
> >sphere{<0,0,0>,1
> >     interior{media{emission rgb 1
> >    density { spherical
> >      color_map {
> >       [0.0 VeryDarkBrown]
> >       [0.05 Brown]
> >       [0.15 rgb <0.8,0.4,0.2>]
> >       [1.0 rgb <0.8,0.8,0.4>]
> >      }}}}
> >      hollow
> >    texture {pigment {rgbt 0.9
> >    }
> >     finish{ambient 0 diffuse 0 phong 0}}
> > }
> >
> >I've got the colors I want, but it's too uniform to pass for an explosion.
> >Is there a way to make this ball of media look more fluffy, like a cloud?
> >
> >
> >"
> >
> You can add some turbulence. Depending on the various turbulence
> parameters, you can change the pattern in many ways.
>
> Alain


Thanks a lot, Alain. Using the turbulence worked great.

Danny

-thanks for all the help with the lasers too


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