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I am having a similar problem. Aborting a parse on certain .pov files
(every one I have had problems with has called a macro...) can somehow lock
the file. I get the unusal error "Failed to save file: operation completed
successfully". It seems that many of the times I have had this problem the
status bar had read "Parsed 5002 tokens" for quite a while, but the clock
in the lower right corner continues to count. This time when I tried to
replicate it, the last message was "Parse Error: Out of memory. Cannot
allocate 156 bytes for pigment", but it still refuses to stop parsing. I
have hit "the stop sign" several times. It finally quit after almost
fifteen minutes.
My system is POV 3.6 under Windows XP Pro fully patched, AMD 2100+, 512MB
PC2700 Kingston Value Ram, ASUS A7N8X (Nforce 2) Motherboard, Radeon 7500LE
video.
I called a macro which I wrote which creates interesting fractal objects and
the higher the order, the more complex the object. I bumped up the order
until it generates a couple million objects, and have this problem. I was
having the same problem with much more reasonable renders, though.
Alex Wollangk
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