POV-Ray : Newsgroups : povray.newusers : Need help with explosions : Re: Need help with explosions Server Time
30 Jul 2024 08:19:37 EDT (-0400)
  Re: Need help with explosions  
From: Danny
Date: 19 Jul 2004 20:25:00
Message: <web.40fc65ad24f339ddb4c4d5df0@news.povray.org>
Okay. I've figured out some stuff about media, and this is what I've got so
far:

#include "colors.inc"

camera {
  location <0.000000,0.000000,3.000000>
  look_at <0.000000,0.000000,0.000000>

}

background {color rgb <0,0,0>}

light_source {

  <-1000.000000,1000.000000,3000.000000>
  color rgb <1.0000,1.0000,1.0000>
           }


sphere{<0,0,0>,1
     interior{media{emission rgb 1
    density { spherical
      color_map {
       [0.0 VeryDarkBrown]
       [0.05 Brown]
       [0.15 rgb <0.8,0.4,0.2>]
       [1.0 rgb <0.8,0.8,0.4>]
      }}}}
      hollow
    texture {pigment {rgbt 0.9
    }
     finish{ambient 0 diffuse 0 phong 0}}
 }

I've got the colors I want, but it's too uniform to pass for an explosion.
Is there a way to make this ball of media look more fluffy, like a cloud?


"Ross" <rli### [at] everestkcnet> wrote:
> "Danny" <danzaetz> wrote in message
> news:web.40f86b24de6eb321d1ede2380@news.povray.org...
> > Hi. I'm trying to make a simple explosion, and I can't figure out how.
> All
> > references online that I've found seem to use halos, and those are
> > incompatible with POV-Ray 3.5. Thanks.
> >
> > Danny
> >
> >
>
> media has replaced halo in 3.5 and recent. that might help a search.


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