Hello,
It seems there's a ritual for newcomers here. So here is my version of it.
We're in summer so I thought this would be relevant!
I'm not very happy with the "puddle" as its surface should be flat. Also, it
does not fill in the gaps between the tiles (you can spot shadows here and
there). But if I allow it to, it "floods" the gaps all around until it hits
the contained_by object! Would need clipping with a purposedly-shaped
object but I'm lazy and not patient with those render times.
Hope you like it anyway... It was a good way to get my hands onto
isosurfaces and begin to think the iso-way!
Thomas
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