"SomeOne" wrote:
> What texture did you use for the large ball? It looks very nice.
Thanks, it's something I still working on. It's very simple actually.
texture {
pigment {
wrinkles
scale 0.5
color_map{
[0 rgb <1,0.8,0.3>]
[0.5 rgb <1,0.9,0.5>]
[1 rgb <1,1,0.8>]
}
}
normal {
agate
normal_map {
[0 granite 0.11 scale 0.5 turbulence 0.35]
[0.2 bump_map{jpeg "steel1.jpg"} scale 2 bump_size 0.7 ]
}
scale 0.3 //scale the normal as you wish
}
finish {
specular 0.8
roughness 0.07
brilliance 4
reflection 0.15
metallic
}
}
Attachement: the image I've used in the bump_map.
----------------
Wagner
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Attachments:
Download 'steel1.jpg' (16 KB)
Preview of image 'steel1.jpg'
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