POV-Ray : Newsgroups : povray.general : bug in POV 3.6, possibly related to macro processing : Re: bug in POV 3.6, possibly related to macro processing Server Time
2 Aug 2024 22:11:56 EDT (-0400)
  Re: bug in POV 3.6, possibly related to macro processing  
From: Tom York
Date: 7 Jul 2004 05:40:01
Message: <web.40ebc3c8f95731542ff34a90@news.povray.org>
"Rob Wieringa" <robdotwieringaatphilipsdotcom> wrote:

> Yes, I agree that the code is large and ugly. But I'm afraid that it is just
> that complexity that causes the problems. Any attempt to simplify the code,
> e.g. by adding globals in macros to the parameter list, expanding a macro,
> or even adding a semicolon to an array declaration (I noticed that I didn't
> provide those), changes the behaviour. At some points in the attempt to
> simplify the code it simply hits an error condition, independent of the
> presence of the first macro, so the demo effect is gone.

Have you considered doing most of the work of that script outside POV, say
in a language like Java or similar?

I too have a large and complex script that has developed interesting
problems in the move from 3.5 to 3.6 on Windows, including the locked-file
problem in the POVWIN editor, and tracking down the cause of the problem
has proved traumatic. I took it as a sign that I was trying to do too much
in POV for my SDL abilities, and am going to translate most of it to a
different language and output a simple POV file instead.


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