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"Slime" <fak### [at] emailaddress> wrote:
> > I'll put the scene file in p.b.s-f in case anyone want's to have a look.
>
> Woah, you wrote this in SDL? What was the render time like? Was it
> acceptable? If so, you should make this into an include file.
>
> - Slime
> [ http://www.slimeland.com/ ]
Yes - SDL. The awkward bit was figuring out how to produce the 3D hashing
function, but then I realised that I could use a spline function for array
lookup; just put the array values at integer points along the spline and
voila!
Render time was 22min on a 1GHz Athlon at 800x600, about 90% of the time
spent on the top half ... so it's not really that useable in real scenes.
Mike.
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