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A small addendum here:
I did the same scene with sphere{}, and other basic POVRay
objects, and fresnel exponent 1.5 and got the same strange result.
So it is not my mesh...
Oh:
>You don't seriously want to call that minimal, do you?
When I started with POVRay back in 1999 on my Pentium 75mhz
and DOS; I had meshes, in smooth_triangle, up to 35 megs!
Imagine the loading-time for those ;)
..And I'm off for breakfast..
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