POV-Ray : Newsgroups : povray.general : JOB OFFER for PovRay people : Re: JOB OFFER for PovRay people Server Time
3 Aug 2024 12:20:26 EDT (-0400)
  Re: JOB OFFER for PovRay people  
From: cubicon
Date: 4 May 2004 19:05:01
Message: <web.4098217b7879412fcabc0f20@news.povray.org>
I'm interested, here is an image of a sample component:
http://www.geocities.com/fcmodelview/meander.jpg (cut and paste into
browser)

Please give further details, would you like the code?





"Sally" <bui### [at] NOSPAMyahoocom> wrote:
> Hello,
> This is partly a "do it for fun" project, and partly a paid project. In
> other words, modest pay amount but for a person looking for various
> projects with lots of creativity possible, this may be your lucky day.
> This is the first of what I think will be several small projects, each
> ranging from 30min to 5 hours worth of work depending on the project.
>
> ***PROJECT 1***
> Software: ONLY PovRay 3.5 compatible code, no additional plugins but use
> of modellers like Moray is fine.
> Delivery: I need the few lines of code, not the final rendered picture
> Payment: I can pay by US$ check, CN$ check, or PayPal
> Usage: it will be used in some free software we are working on, but also
> on the paid version of that free software.
> Payment: as I noted earlier, this project is not JUST a job, I am
> looking for someone who would have fun doing this kind of thing anyways
> and wouldn't mind a bit of money as an extra bonus, but the money is not
> the only reason for doing it. I was thinking about US$60... so if it
> takes about 3 hours to do than it ends up about US$20 per hour (more
> than I get paid by the way lol)
>
> What: see attached image example, basically they are just interesting
> objects that can be used as accent pieces for a GUI (graphical user
> interface) done using PovRay. There is a lot of creative potential here,
> so long as the objects are not too complicated and not to simple either.
> I would need about a dozen various accent pieces each from 3 different
> people, and would give some general guidance for what I want for some
> but for many it is up to your imagination. Out of the 3 people, I would
> choose the best to do more detailed work. I already have the textures I
> need, so no texture work is needed at all.
>
> If you are interested, please REPLY BY EMAIL to
> buildingtolast ===AT_NOSPAMPLEASE=== yahoo.com
>
> Good luck, Sally!


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