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> isosurface {
> function { f_sphere(x, y, z, 1.6)-fn_Pigm(x/2, y/2, z/2).gray*0.5 }
> pigment { color <255,225,32>/255}
> rotate y*-30
> }
> //------------------------------<<iso_map.pov
I don't see a bounded_by statement in there. Maybe if your the default
bounding box is something like box { 1, -1 } then it would certainly cut
off most of your 1.6 radius sphere.
Try inserting this statement right beneath function{...}:
bounded_by { box { 2, -2 } }
That should make the bounding box plenty big enough for your sphere. At
least, if that IS the problem.
Budge
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