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(My last reply yesterday seemed not to go through, I apologize if this is a
duplicate.)
Thanks so much for the code. When everything is so new and yet to be tried,
any code from an example of what I'm trying to do is *so* helpful in
figuring things out.
Mary
Mike Williams wrote:
>Wasn't it Mary Lane who wrote:
>>Mike Williams wrote:
>>>Rather than using stone textures, have you considered using more regular
>>>patterns? It might be easier for people to recognise the transformations.
>>>
>>>(It's also easier to cheat, like I've done here).
>>
>>I'm a very new user, and have been trying spheres with image maps, and
>>haven't been able to get them as shiny as yours. Would it be possible for
>>you to post or email the code for this scene so I could see how to do the
>>lighting etc?
>
>The shininess comes from the finish, which in this case was
>
> finish {phong 0.5 phong_size 20}
>
>There was nothing special about the lighting at all
>
> global_settings {assumed_gamma 1.0}
> light_source {<-100,200,-200> colour rgb 1}
>
>
>Mike Williams
>Gentleman of Leisure
>
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