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Hi Skip!
Thanks for the suggestions. Till now, I was too concerned with the geometry
of the model. But now, I will start thinking about the lighting. I just now
read an article about radiosity. I simply didn't know this before. I will
post again after adding radiosity. BTW, what are HDRI maps?
thank you
Sup
Skip Talbot wrote:
>Nice job, sup. The model looks fantastic. The only point I can make on the
>model is that I don't see a rudder. Did the anti-aliasing take it out? For
>my aircraft I simply split the surface and left a gap to create the control
>surfaces.
>
>Like the others have mentioned, radiosity is a must. Have you considered
>some HDRI maps? They do wonders for realistic lighting and reflections.
>Try giving your model some variable reflection to further up the realism as
>well.
>
>Skip
>
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