Christoph Hormann wrote:
>
>It is not just a matter of gamma, the scene is also too dark as a whole
>and the brightness relations are wrong. For example the lit parts of
>the terrain are too uniform in brightness - if you adjust the image it
>all looks washed out.
>
The lcd flat screen seams to increase the image contrast. Probably because I
keep the ambient lighting low in my study. Will try and preview images in a
different environment before I settle on the lighting settings.
>>
>> There are actually 316 individual isosurfaces that have been tiled. Each
>> isosurface has been optimised for its container (just big enough), its
>> max_gradient (exact) and its accuracy (based upon distance from the
>> camera).
>>
>
>Interesting. Are there no problems at the borders between the tiles?
>
I've had no problems at the tile borders. Sometimes small errors appear when
the maximum Y value of a container is set to low. When that happens I
either hand correct it if it's just one tile, or increase the sample rate
of the macro that calculates the Y values if there are lots of errors. It
also helps to have only a small step in the accuracy between each
isosurface. Most of this is handled with pre parse macros.
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