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SeeSchloss wrote:
>But... how can you find how to make such isosurfaces ??
A lot of tries... A great number of faults...
Actually, I always start modeling of isosurface objects from the sphere.
x*x+y*y+z*z-1
then deform it with some functions, for example, add
1/(x*x+z*z+.1) to get funnel-shaped hole and so on.
Try everything.
The heart took 3 days to model...
In next posts I'll put some more isosurface examples.
Sincerely Yours, Alex Kluchikov.
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