POV-Ray : Newsgroups : povray.binaries.images : Just because... : Re: Just because... Server Time
15 Nov 2024 06:16:49 EST (-0500)
  Re: Just because...  
From: gonzo
Date: 13 Aug 2003 17:20:01
Message: <web.3f3aaa9f36d4de07a0c272b50@news.povray.org>
Hey, thanks for all the input everyone!  Sorry, on my lunch at work, so
condensing all the replies...

>An excellent idea and image imo. I like the way that you've used
>the shadow on the golf ball so that the icons on the screen can sit
>there. Background ideas? Hang-glider, electricity pylons, birds, hot
>air balloon?
>
>   ~Steve~

Birds were in my mind, just need to model some...  I like the hang glider &
hot air balloon ideas too, I'll play with it.  Thanks.


>You should try rounding the holes on the ball, but I suppose you were
>already going to do it. An isosurface could do a nice golf ball maybe.
>
>Nice pic, thanks for posting,  :-)
>
>JC

I'll accept any code contributions on how to do that... being seriously
mathmatically impaired, my experiments with isosurfaces so far have not
been good :-(


>Question: Is that background a photo? I mean the trees, mountains, sky..
>They look great! But ya know, when the golfball is in focus, the background
>can't be at the same time with a conventional camera.
>
>Regards,
>Hugo

No photo. Near trees are Gilles' Maketree macro, far trees are Paul Dawson's
Meshtree macro, mountains are heightfield made in World Machine & sky is a
Terragen render mapped to sky_sphere.  Camera is non-conventional ;-)


>Oh yes. The sense of anticipation in this image is excellent, the way the images
>is aiming at the flag. I almost expect to see a club swing down at any moment!

Cool! That was the idea, my friend is a golf fanatic. When he isn't playing,
he's planning to.

I'd suggest making the grass a little less
>yellow, and the atmospheric fog very slightly more blue. Also your bunkers look
>a little strange, maybe too pale or smooth.

Yeah, I need to work on the grass. I wanted it lighter so I could put some
darker green around the flag.  Haven't figured out the bunkers yet, but
probably a straight pigment with no finish would get rid of the shiny look.

>But anyway, it looks fantastic. Please post a massive version when it's finished
>(I run in 1600x1200, and I could do with a new BG!).
>
>Nice work
>
>Tek
>http://www.evilsuperbrain.com

Thanks, will try to put some time into it, but mostly working on my IRTC
Surrealism entry at the moment.

Thanks Jaime & Roberto for the great comments.
Will post the final when done.

RG


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