POV-Ray : Newsgroups : povray.newusers : how to make mesh solid? : Re: how to make mesh solid? Server Time
30 Jul 2024 22:25:03 EDT (-0400)
  Re: how to make mesh solid?  
From: Connie
Date: 9 Aug 2003 12:15:02
Message: <web.3f351d7ec60b9a9614cc26d90@news.povray.org>
>  You should be more specific about what do you mean by solid because it's
>not an unambiguous term.
>  Do you mean that the surface of the mesh is partially transparent and
>because of that you can see that the object is only a surface and not
>thoroughly filled with substance?
>  Or are you talking about CSG?

I declare lava in an include file and the following is the texture,
finish...for the lava.

It turned out the object is only a surface and not thoroughly filled with
substance.

I also replaced lava by a sphere and it turned out nice.

object{ lava

  texture {
                pigment {color MediumSpringGreen transmit 0.7 }
        }
        finish{ diffuse 0.65 specular 0.35 roughness 0.02}
  interior {  ior 3.1
                media {
                        emission <0.5, 0.2, 1.0>
                                        }
        }
  double_illuminate
    }

Thanks,

Connie


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