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Thanks Tim, I'd been banging my head against that one for a while now.
many thanks,
-Steven
Tim Nikias v2.0 wrote:
>Area_lights are only used to calculate soft shadows. For
>specular highlights, it still is a point-light. To achieve
>what you want, you'd have to use an actual array of light-
>sources (with toned down RGB, as they will add up
>later).
>
>Regards,
>Tim
>
>Tim Nikias v2.0
>Homepage: http://www.digitaltwilight.de/no_lights
>
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