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I'm modelling the solar system, using the scale 1meter=1 povray unit.
However, I'm having trouble with objects disappearing when they're located
too far from the camera. I haven't found the exact distance, but it's
somewhere between 11000000.0 units and 10000000.0 units in distance.
So; the question I'm asking is this:
Is there a way to increase the distance to the "far clipping plane" of the
camera in povray?
Of course I can scale everything down, that works as a workaround, but I'm a
curious guy, and it would be interesting to learn why povray works in this
way.
David Ahlard, Stockholm, Sweden
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