POV-Ray : Newsgroups : povray.binaries.utilities : [Announcement] TesselSphere: an OpenGL spherical tesselation program : Re: [Announcement] TesselSphere: an OpenGL spherical tesselation program Server Time
26 Apr 2024 12:37:41 EDT (-0400)
  Re: [Announcement] TesselSphere: an OpenGL spherical tesselation program  
From: Nicholas Shea
Date: 16 May 2003 03:15:09
Message: <web.3ec48fbea2e9f22f53e35e660@news.povray.org>
Dennis Miller wrote:
>Eagerly awaited! Would you consider outputting to TGA format?
>D.

A quick look at http://astronomy.swin.edu.au/~pbourke/dataformats/tga/
describes this format and shows how to implement it in C. Currently
TesselSphere saves BMP (capturing the OpenGL buffer on MS-Windows only).
Using GIMP, it is a simple matter to convert BMP files to most other
formats.

If you look at my galleries, you will see some pollen, radiolaria and other
forms that were created using POV-Ray export from TesselSphere. This is the
prefered method for generating images since you can render to any
dimension, bit depth etc.

Nicholas


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