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Dennis Miller wrote:
>Eagerly awaited! Would you consider outputting to TGA format?
>D.
A quick look at http://astronomy.swin.edu.au/~pbourke/dataformats/tga/
describes this format and shows how to implement it in C. Currently
TesselSphere saves BMP (capturing the OpenGL buffer on MS-Windows only).
Using GIMP, it is a simple matter to convert BMP files to most other
formats.
If you look at my galleries, you will see some pollen, radiolaria and other
forms that were created using POV-Ray export from TesselSphere. This is the
prefered method for generating images since you can render to any
dimension, bit depth etc.
Nicholas
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