POV-Ray : Newsgroups : povray.general : Optimizing objects : Optimizing objects Server Time
4 Aug 2024 16:12:40 EDT (-0400)
  Optimizing objects  
From: Matti Karnaattu
Date: 18 Mar 2003 09:10:04
Message: <web.3e7727f86cf3fbdbef0bd7d0@news.povray.org>
If object is made using CSG and boxes then is it true that avoiding
intersection and difference speeds up rendering?

Can I speed up rendering using meshes if object is constructed flat
surfaces?

Matti


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.