Sebastian H. wrote:
>Ross Litscher wrote:
>> hehe, i'm sitting here thinking "so where's the bug in uv mapping?" :P
>> nice bug image!
>>
>>
>> ross
>>
>>
>
>The bug is already fixed!
>
>Sebastian
>
so that if anyone else did a search on the web interface for uv texture map
they would find this post. I guess I should have put the bug at the end.
Anyways I was hoping to spark some kind of discussion on the techniques
used. I will admit that the textures are not shown very well in this
apply Povray textures to a model based on its uv_mapping?
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