POV-Ray : Newsgroups : povray.binaries.images : Lathe problem (JPG, 800 x 600, 6 KB) : Re: Lathe problem (JPG, 800 x 600, 6 KB) Server Time
16 Nov 2024 08:21:52 EST (-0500)
  Re: Lathe problem (JPG, 800 x 600, 6 KB)  
From: Tor Olav Kristensen
Date: 13 Feb 2003 15:55:03
Message: <web.3e4c055774012f68b417814a0@news.povray.org>
=?iso-8859-1?Q?J=F6rg?= 'Yadgar' Bleiman wrote:
>High!
>
>Currently, I'm modeling an ancient mathematical co-prozessor... and with
>its pins, a problem occurred. As they are somehow soldered to the
>ceramic die's lower side, there is a smooth transition between the pin
>itself and its flat round base. Any attempts to model this with blobs
>resulted in monstrously swollen base cylinders, so I decided to do it
>with a lathe, using Moray.
>
>But when viewed from along the z axis, the lathe turns out to be
>asymmetric (see picture)! Did this result from the fact that I did not
>specify a fourth point on the y axis?
>
>Here is the code:

....
>lathe { // RotSweep001
>  quadratic_spline
>  3  // control points
>  <28.704931, 14.913935>,
>  <5.999999, -0.033529>,
>  <0.639678, 11.939946>
>  scale 0.0001
>  translate 0.00003
>}
....

Are you aware that POV-Ray promotes
the 0.00003 scalar in your
"translate 0.00003" expression to a
vector, so that the expression
becomes this:

translate <0.00003, 0.00003, 0.00003>
?

Maybe you meant to write:

translate 0.00003*y
?

Hmmm...
I see now that you are using Moray.
Maybe I haven't found your problem.


Tor Olav


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