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Darren Hewson wrote:
>Here's an updated image.
>
>Cheers
>
Hey, thanks for the tips here, currently experimenting with bozo for the
water, previously I'd carelessly copied some other water texture that used
a bumps normal pattern, so it shouldn't be too tricky to fix the double
reflections.
I'll also move the jetty slightly to avoid the reflections 'growing' out of
it, good spot!
I also should mention that I used the newly released POVTree to create the
meshes for the background trees in this version (previously I used the PD
Tree macro), so thanks to Gena Obukhov for the timely release, I think it
much improved the image. Coincidentally I'd already used TOMTREE to create
the foreground trees.
Cheers
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