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TinCanMan wrote:
>> I don't understand how a union of these objects will remove the sharp
>corner
>> that lies along the z axis. It seems to me that a union will simply result
>> in two (why two?) boxes with 4 cylinders (lying along the z axis) simply
>> buried in the boxes. An explanation would certainly help this newbie.
>> Thanks.
>
>Try this:
>
> union{
> box{<-2,0,-1> <2,1,1>}
> box{<-1,0,-2> <1,1,2>}
> cylinder{0 y 1 translate <1,0,1>}
> cylinder{0 y 1 translate <1,0,-1>}
> cylinder{0 y 1 translate <-1,0,1>}
> cylinder{0 y 1 translate <-1,0,-1>}
> }
>
Thanks all! It sure is obvious when one sees the solution! (smack on
forehead!!!).
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