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Hugo wrote:
>I thought some of you might like to know more about, what anisotropic
>scattering really is, so I'll share this link with you:
>
>http://www.neilblevins.com/cg_education/aniso_ref/aniso_ref.htm
>
>I found it very useful, though be prepared to read a little about 3dsMAX and
>Brazil as well.. (bad!)
>
>Regards,
>Hugo
>
Hugo,
It was educational. Is there a texture option for this in POV-RAY? For
example, if I wanted a brushed metal effect.
Thanks
Tony
xen### [at] xenomechanicscom
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