POV-Ray : Newsgroups : povray.general : isosurface question : Re: isosurface question Server Time
5 Aug 2024 06:17:54 EDT (-0400)
  Re: isosurface question  
From: Tor Olav Kristensen
Date: 11 Nov 2002 10:45:04
Message: <web.3dcfcf59cc3f7178ba83e52a0@news.povray.org>
You can find some clues here:

http://news.povray.org/povray.general/18830/122057


Tor Olav


Rafal 'Raf256' Maj wrote:
>Hellow, I have some isosurface function fun(x,y,z) that "starts" in <0,0,0>
>and ends in <0,1,0> (i.e. an isosurface cylinder <0,0,0>-<0,1,0>)
>
>how can I transform this isosurface to get shape that starts in W1 and ends
>in W2 ?
>I need to transform the formula, not to use rotate, translate etc...
>
>it would be something like
>#declare a = W1.x + ......
>fun( x*sin(a)+y*cos(a) .... )
>
>TIA :)


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