|
|
It's meant to be a way of specifying different colours to each vertex.
Apologies for the confusion, as I hardly ever use textures, and am not used
to using them.
And just in case you were wondering, I haven't tried writing a mesh by hand
yet. Come to think of it, I haven't used a mesh in any of my scenes yet, no
idea why.
Rohan _e_ii
Post a reply to this message
|
|