POV-Ray : Newsgroups : povray.general : New mesh type : Re: New mesh type Server Time
5 Aug 2024 10:16:11 EDT (-0400)
  Re: New mesh type  
From: Rohan Bernett
Date: 13 Oct 2002 21:55:04
Message: <web.3daa233e7d95834218ccf4f70@news.povray.org>
>Interesting (with irony!): How do you create the smoothness information
>? By magic of the code, I presume ?

What about using the center of the object as a reference point to calculate
the smooth vectors?

>First that's not 'tesselate', it is 'surface subdivision' in your case.

Then why is it somtimes referred to as tesselation?

Rohan _e_ii


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