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Christoph Hormann wrote:
>
>krus wrote:
>>
>> Hi all
>> i'am very 'green' so bare over with me..
>>
>> I'm having two declared objects (just a sphere and a box):
>> obj1 & obj2
>> I would like to make a blob between them
>>
>> [...]
>
>Where is written that the blob object accepts arbitrary objects as
>components?
>The allowed components are:
>
>sphere{<Center>, Radius, [ strength ] Strength [COMPONENT_MODIFIER...] }
>cylinder{<End1>, <End2>, Radius, [ strength ] Strength
>
>
>Blobbing arbitrary objects isn't possible but you can achieve something
>isosurface functions'. The IsoCSG library also contains some macros for
>simplifying this:
>
>http://www-public.tu-bs.de:8080/~y0013390/pov/ic/index.html
>
>and it works for arbitrary functions, therefore also for shapes like
>boxes. See:
>
>http://www-public.tu-bs.de:8080/~y0013390/pov/ic/docu02.html#BlobShape
>
>
>Christoph
>
>POV-Ray tutorials, IsoWood include,
>TransSkin and more: http://www.tu-bs.de/~y0013390/
>Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______
>
That explain it!
Thanks to both of you!
regards krus
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