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Tom Melly wrote:
>Just out of curiosity, what would be the point of this? (I have a pretty good
>idea, but seek clarification).
For semi- (or actual) simulation projects, this sort of thing would be
useful. I once ran into things that would be better done outside the SDL
rather than within it, or perhaps I was corrupted when I started pretending
to program in an object-orientated fashion. However, I think that the
inverse problem to this is the harder (SDL -> other language); it's pretty
simple to talk SDL with a few choice printf/ostream/equivalent commands for
most simulations, I would've thought. Or just read the simulation output
from within POV using the SDL file commands.
There seem to be many C++/other languages -> SDL projects going on, but few
SDL -> C++ projects. Is anyone else looking at this?
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