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Warp wrote:
> Please don't put the whole thing in the subject line and then just ask
>"is this a bug?" in the article itself.
I didn't. It seems my message got cut off, perhaps because of the long
subject line. I apologize.
I said that meshes allow an interior_texture to be applied to them, but if
even one triangle in the mesh has an individual texture, then the entire
back side of the mesh reverts to the exterior texture. Would this be
considered a bug or is it a limitation of meshes, i.e. too complicated to
get exterior, interior, and individual textures simultaneously?
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