POV-Ray : Newsgroups : povray.general : WorldMachine to POV : Re: WorldMachine to POV Server Time
5 Aug 2024 18:23:18 EDT (-0400)
  Re: WorldMachine to POV  
From: =RAY=
Date: 5 Aug 2002 22:55:13
Message: <web.3d4f3a3abaf777fe264908380@news.povray.org>
Christopher James Huff wrote:
>In article <web.3d4f2f4bbaf777fe264908380[at]news.povray.org>,
> "=RAY=" <ray### [at] yahoocom> wrote:
>
>> >Does anyone know of any conversion utility that can take one of
>> >WorldMachine's 16-bit (or more) output formats (Such as Terragen TER) and
>> >convert it to a format that POV-Ray can read (without returning to 8 bits)?
>> Sure, somthing like
>>
>> height_field{
>>   function X_res,Y_res {
>>     pattern{
>>       image_map{tga "HF.tga"}
>>       rotate -90*x
>>     }
>>   }
>>   translate <-,.5,0,-.5>
>> }
>
>Not sure what you are suggesting here...the height_field shape can use
>anything an image_map can use, so running the image through a function
>is no help at all. And it looks like you misread "TER" as "TGA".

I saw the "such as" and I know WorldMachine exports greyscale TGAs.  Also,
the docs explain that TGA HFs aren't greyscale. See 6.5.1.5 Paragraph 13
(or so).

=RAY=


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