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A lot depends on what you want your visible sun to do for you and the
solutions range from simple textures or objects to complex
function-media-object-texture-photon-dispersion stuff.
I put a couple of examples up in p.b.images. Hope it helps.
Abe
Christian Parpart wrote:
>Hi all,
>
>I just ask here since I'm definitely no advanced-user but had to do with
>POV-Ray 3.1 quite extensively just a long time ago :o)
>
>I want to know how I can produce a nice "visible" sun and nice clauds.
>Of course, there are some standard clauds (-> sky_sphere), but I found a
>really brilliant picture on povray.org where I really do not know how to
>reproduce it......
>
>a brilliant sun:
>http://www-public.tu-bs.de:8080/~y0013390/pov/water/water03_3a.jpg
>
>some brilliant clauds:
>http://www.zazzle.com/assets/designs/processed/posters/AVRX5LU3FBSR2M1E00NGS4SM3PBQFDS2/preview_image.jpg
>
>Does anyone have a tiny example code for me?
>
>Thanks in advance,
>Christian Parpart.
>
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