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| K6-2 includes instruction sets for fast floating point calculations,
| especially matrix transformations. They would work very well for POV
| indeed, _however_ I'm willing to bet that they only use 32-bit
| floating points, and I don't think that's enough.
I'm following up myself here. It seems that although 3D-NOW is only
32-bit, Intel's Katmai instructions will be 64-bit. Meaning it can
do 4 FPU calculations at the same time. This could improve POV-Ray's
speed considerably.
--
A penny for your thoughts.
Mine are more expensive.
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