POV-Ray : Newsgroups : povray.general : Improving the speed of POV-Ray 3.02 on Win95 : Improving the speed of POV-Ray 3.02 on Win95 Server Time
13 Aug 2024 21:20:44 EDT (-0400)
  Improving the speed of POV-Ray 3.02 on Win95  
From:
Date: 15 Jun 1998 07:14:26
Message: <wb3ed6kjcd.fsf@tycho.intervett.no>
I recently compiled the unix-version source on a Win95 platform using
the free GCC-compiler for windows cdk, available from www.cygnus.com.
The libjpeg and zlib compiled just fine, as did the povray-sources.

I tried rendering skyvase.pov at 640 480 with an aa setting of 0.2 (if
I remember correctly), The new version completed in 2 minutes and 6
seconds. The old pov-ray binary took 2 minutes and 20 seconds.

That's about 10% faster, or 10% "less slow" depending on how you look
at it.

Not a lot, but if you're doing a 5000-frame animation it might be
benificial. 

-- 

At the top of the food chain.


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