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I recently compiled the unix-version source on a Win95 platform using
the free GCC-compiler for windows cdk, available from www.cygnus.com.
The libjpeg and zlib compiled just fine, as did the povray-sources.
I tried rendering skyvase.pov at 640 480 with an aa setting of 0.2 (if
I remember correctly), The new version completed in 2 minutes and 6
seconds. The old pov-ray binary took 2 minutes and 20 seconds.
That's about 10% faster, or 10% "less slow" depending on how you look
at it.
Not a lot, but if you're doing a 5000-frame animation it might be
benificial.
--
At the top of the food chain.
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