POV-Ray : Newsgroups : povray.general : Layered UV maps : Re: Layered UV maps Server Time
1 Aug 2024 06:20:34 EDT (-0400)
  Re: Layered UV maps  
From: Thomas Baier
Date: 9 Mar 2006 14:30:00
Message: <vh01121nltubudp9pa2m6cu4p2pg1ja4en@4ax.com>
On Wed, 08 Mar 2006 01:31:19 -0600, Skip Talbot <Ski### [at] aolcom>
wrote:

mesh2 implementation of POV-Ray does not support this feature.
I also do not know any other 3d engine supporting this.

Solution shouldbe easy: 
use 2 meshes with different uv vertices
or
use 1 mesh but play with layered textures#

-tb

>I am attempting to create a mesh with layered textures that follow 
>different uv vectors.  Is it possible to define a mesh with more than 
>one set of uv vectors?  Or use separate lists of uv vectors in a layered 
>texture?
>
>Skip


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