POV-Ray : Newsgroups : povray.animations : Animation beginner : Re: Animation beginner Server Time
1 Jun 2024 08:33:27 EDT (-0400)
  Re: Animation beginner  
From: Stephen
Date: 22 Oct 2006 03:11:33
Message: <vc6mj2du610hlhlp3s8samln1gk4e44vt8@4ax.com>
On Sun, 22 Oct 2006 01:44:47 EDT, "haysk" <hay### [at] hughesnet> wrote:

>hi there,
>I've been using Milkshape, PoseRay, and POVRay to do some rendering of still
>images, but I want to go on and render some animation.
>I have POVRay 3.6 and Milkshape 3D 1.7.10 (a low poly modeler that supports
>skeletal animations)
>So, I was wondering how to start doing animations. From what I've seen, it
>looks as if you need to actually code everything in POVRay. Is there any
>way around that? Are there any pre-renderers such as PoseRay that are free
>that support lights and other effects,such as fog, that also supports
>skeletal animations?
>If there isn't, can somebody point me to a tutorial that is very good for
>beginners?
>thanks
>
The whole point of Povray is you do the coding in it. Poser can do animations,
lights etc. (I don't think that it does fogs)
To create an animation using Povray and Milkshape (I'm guessing as I've never
used it) you create and export a series of meshes in Milkshape. Convert them in
PoseRay to Povray include files then in Povray build a scene around the mesh.
Generally I use the first mesh to get started. After that you create an
animation in Povray using the clock or frame_number variables to render the
series of meshes in your scene.

Regards
	Stephen


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