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On Mon, 19 Jun 2000 18:54:12 +0100, "Scott Hill"
<sco### [at] innocentcom> wrote:
>> I've been having trouble making something carpet-y. I want one that's
>> good enough to withstand having a camera a foot or two away. I don't
>> want to do one with crand or bumps because it just doesn't look right.
>> Any idea?
> Have you tried a height-field (could be tiled to cover large areas), or
>an ISO-surface (available in the MegaPOV patch) ?
Scott is right, probably the best way to do it would be with the
built-in 'mesh' isosurface function in MegaPOV. A compex normal
statement based on scallop-wave gradients could also work but it would
be somewhat harder to get to look right.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG e-mail : pet### [at] tagpovrayorg
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