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On Thu, 27 Jan 2005 14:24:57 -0500, Tim Cook <z99### [at] bellsouth net> wrote:
> #include "math.inc"
> #declare r=1;
> #declare d=0.1;
> #declare ridges=24;
> isosurface{
> function{ sqrt(x*x+y*y)-r - (cos(atan(y/x)*ridges)*d) }
> threshold 0
> max_gradient 2
> contained_by {box{<-1,-1,0>, <1,1,1>}}
> texture{pigment{color rgb 1 transmit 0.5}}
> }
>
> gives the following error
>
> File: C:\Data\3D\bumpycyl.inc Line: 5
> Fatal Error: Floating-point exception detected in function ''. Your
> function either attempted a division by zero, used a function outside
> its domain or called an internal function with invalid parameters.
Some answers I can imagine are:
1) you have librarypath set with some math.inc different than the one from
POV-Ray
2) you have some ini setting which cause inclusion of other file (+HI)
3) memory corruption
try to exclude any of them to find real problem.
> but only if antialiasing is turned on, and then not at all camera angles.
Can you duplicate this exactly the same after rest(art) of your computer?
ABX
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