POV-Ray : Newsgroups : povray.general : um... : Re: um... Server Time
2 Aug 2024 02:23:02 EDT (-0400)
  Re: um...  
From: ABX
Date: 27 Jan 2005 14:55:09
Message: <uchiv0d1iq26r069oi5htepeasqhiokd92@4ax.com>
On Thu, 27 Jan 2005 14:24:57 -0500, Tim Cook <z99### [at] bellsouthnet> wrote:
> #include "math.inc"
> #declare r=1;
> #declare d=0.1;
> #declare ridges=24;
> isosurface{
>    function{ sqrt(x*x+y*y)-r - (cos(atan(y/x)*ridges)*d) }
>    threshold 0
>    max_gradient 2
>    contained_by {box{<-1,-1,0>, <1,1,1>}}
>    texture{pigment{color rgb 1 transmit 0.5}}
> }
>
> gives the following error
>
> File: C:\Data\3D\bumpycyl.inc  Line: 5
> Fatal Error: Floating-point exception detected in function ''. Your 
> function either attempted a division by zero, used a function outside 
> its domain or called an internal function with invalid parameters.

Some answers I can imagine are:

1) you have librarypath set with some math.inc different than the one from
POV-Ray
2) you have some ini setting which cause inclusion of other file (+HI)
3) memory corruption

try to exclude any of them to find real problem.

> but only if antialiasing is turned on, and then not at all camera angles.

Can you duplicate this exactly the same after rest(art) of your computer?

ABX


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