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Among other things, stbenge saw fit to write:
> I just uploaded the file to p.b.scene-files. It's a zip file containing
> two scene files in a single folder, so it can be unzipped into your
> scene directory. One file produces the depth map, and the other makes
> the stereogram. All the features are written as comments within the main
> file. The default values produced the attached image.
Thanks! Now it's time to try to understand it ;)
By the way, is it just me or is there a glitch in the middle of the image
(where the two boxes meet)? I see it especially in the lower triangle, the
stem of the P, and it's worse with increased effect_depth.
Another note, I see these things more easily with a lower number of
"strips" (a wider repeating pattern), otherwise my eyes tend to lock at a
too wide separation and I see double objecs or strange shapes. Changing
number_of_strips to 3 was nicer.
--
light_source{9+9*x,1}camera{orthographic look_at(1-y)/4angle 30location
9/4-z*4}light_source{-9*z,1}union{box{.9-z.1+x clipped_by{plane{2+y-4*x
0}}}box{z-y-.1.1+z}box{-.1.1+x}box{.1z-.1}pigment{rgb<.8.2,1>}}//Jellby
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