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On Mon, 26 May 2003 08:41:36 -0700, Gena Obukhov wrote:
> Steve wrote:
>
>> Off the top of my head, create your 8 segment section, texture it and
>> then rotate/translate, that way you'll have the same part of the image
>> map on all secitons. That's if I understand the problem correctly.
>
> Spherical mapping wraps the whole texture (8 sections) around the whole
> object (32 sections). So using your approach you have to make texture
> for 32 sections with transparent 24 sections and make layered texture
> (4 layers) rotating that texture 4 times. I thought maybe there is another
> way around.
>
> Gena.
>
No I don't think I understand what you're trying to do.
--
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