POV-Ray : Newsgroups : povray.general : pov source gcc3 problem : Re: pov source gcc3 problem Server Time
6 Aug 2024 02:20:34 EDT (-0400)
  Re: pov source gcc3 problem  
From: Ron Parker
Date: 2 Aug 2002 23:52:03
Message: <slrnakmkr7.p6d.ron.parker@fwi.com>
On 2 Aug 2002 23:11:04 -0400, Warp wrote:
> Rafal 'Raf256' Maj <raf### [at] raf256com> wrote:
>> fbzr rkcerfvbaf jvyy abg or pnyphyngrq ng pbzcvyr-gvzr ?
> 
>   Eh... I don't think *any* min/max implementation will allow it to
> perform them at compile-time, no matter how advanced... :)
>   No, that's not the problem.

Actually, there are two problems with that implementation.  Which one
are you looking for, or will you give partial credit for either one?

-- 
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker


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