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On Fri, 02 Aug 2002 14:54:02 -0500, Christopher James Huff wrote:
> In article <jejlkusg7tnpnh4qajkpfdrsc5eu6phngk@4ax.com>,
> Peter Popov <pet### [at] vip bg> wrote:
>
>> >Where does POV currently read and write floating-point data? The only
>> >cases I can think of are the radiosity and photon data files, and I
>> >never tried transferring them to a different platform...wouldn't think
>> >they would be worth the effort.
>>
>> Ahem... Chris, every thought about the parser itself? <ducks>
>
> I don't get it...the parser doesn't do any binary I/O of floating-point
> values. The closest thing it does is read or write values in plain text
> files.
You're missing his point. He's saying that the plain-text representation IS
a platform-independent floating-point representation that we convert to and
from on the fly.
--
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbt 1}hollow interior{media{emission T}}finish{
reflection.1}}#end Z(-x-x.2y)Z(-x-x.4x)camera{location z*-10rotate x*90}
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