|
![](/i/fill.gif) |
On Sat, 20 Jul 2002 17:42:12 -0400, Tom Galvin wrote:
>
> "Ron Parker" <ron### [at] povray org> wrote in message
> news:slr### [at] fwi com...
>> On 17 Jul 2002 16:27:21 -0400, Warp wrote:
>> > I have never seen a description about how it is done, so I haven't the
>> > slightest idea.
>>
>> There is actually some pretty good documentation with the source
> distribution.
>>
>
> Do you mean the 3.5 source?
No, the 3.1 source. The 3.5 source isn't available yet.
--
#macro R(L P)sphere{L __}cylinder{L P __}#end#macro P(_1)union{R(z+_ z)R(-z _-z)
R(_-z*3_+z)torus{1__ clipped_by{plane{_ 0}}}translate z+_1}#end#macro S(_)9-(_1-
_)*(_1-_)#end#macro Z(_1 _ __)union{P(_)P(-_)R(y-z-1_)translate.1*_1-y*8pigment{
rgb<S(7)S(5)S(3)>}}#if(_1)Z(_1-__,_,__)#end#end Z(10x*-2,.2)camera{rotate x*90}
Post a reply to this message
|
![](/i/fill.gif) |