POV-Ray : Newsgroups : povray.binaries.programming : POV Memory : Re: POV Memory Server Time
30 Apr 2024 02:42:45 EDT (-0400)
  Re: POV Memory  
From: Ron Parker
Date: 5 Mar 2002 08:20:55
Message: <slrna89hho.nrs.ron.parker@fwi.com>
On 5 Mar 2002 06:53:17 -0500, Warp wrote:
> Ron Parker <ron### [at] povrayorg> wrote:
>> floats or vectors?
> 
>   Floats. (Of course that will create a cube, but as I said, transformations
> can make it a box of any shape, and place and orient it in any way.)
> 
>   Thinking about it, it actually doesn't need any floats at all. Just
> create a unit-cube by default and let the transformations do the rest.
>   So in fact it requires 0 floats.

Yeah, but then we'd accuse you of being a Moray sympathizer.

-- 
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbt 1}hollow interior{media{emission T}}finish{
reflection.1}}#end Z(-x-x.2y)Z(-x-x.4x)camera{location z*-10rotate x*90}


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