POV-Ray : Newsgroups : povray.general : anti-aliasing : Re: More methods? was Re: anti-aliasing Server Time
7 Aug 2024 07:12:12 EDT (-0400)
  Re: More methods? was Re: anti-aliasing  
From: Ron Parker
Date: 13 Feb 2002 17:40:27
Message: <slrna6lqqu.s7q.ron.parker@fwi.com>
On Wed, 13 Feb 2002 16:53:10 -0500, Timothy R. Cook wrote:
> Ron Parker wrote:
>> Not in every case.  Some things have to be approximated, which
>> is a messy and expensive task.  Examples include the poly object
>> for higher-order polynomials, the isosurface object, and lots of
>> others.
> 
> So because it can't be done for everything, it isn't done at all.
> Gotcha.

Want it changed?  Stop bitching and start writing code.

-- 
#local R=rgb 99;#local P=R-R;#local F=pigment{gradient x}box{0,1pigment{gradient
y pigment_map{[.5F pigment_map{[.3R][.3F color_map{[.15red 99][.15P]}rotate z*45
translate x]}]#local H=pigment{gradient y color_map{[.5P][.5R]}scale 1/3}[.5F
pigment_map{[.3R][.3H][.7H][.7R]}]}}}camera{location.5-3*z}//only my opinions


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